South Carolina State Championship, Columbia, SC. May 24th

 

 

 

Principles of Judo

Ju the principle of gentleness, yielding, or giving way
Do way, path, or principle
Judo the gentle way
Seiryoku Zenyo maximum efficiency thru minimum effort
Jita kyoei mutual benefit and welfare

General Vocabulary

Sensei teacher or instructor
Dojo place or club where Judo is practiced
Gi (Judogi) Judo uniform
Seiza kneeling position
Anza sitting position with legs crossed
Ritsurei standing bow
Zarei kneeling bow
Kiotsuke ! (come to) attention
Rei! bow!
Sensei Ni Rei ! bow! (to Sensei)
Uke person receiving a Judo technique
Tori person performing a Judo technique
Ukemi falling practice (side, back, forward)
Uchi Komi repetition practice without throwing
Randori free practice
Kiai shout during execution of technique
Japanese Ordinal Numbers
Ichi (Sho)   1 Ju Ichi 11
Ni

2 Ju Ni 12
San   3 Ju San 13
Shi (Yo/Yun)   4 Ju Shi (Yo/Yom) 14
Go   5 Ju Go 15
Roku   6 Ju Roku 16
Shichi   7 Ju Shichi 17
Hachi   8 Ju Hachi 18
Ku   9 Ju Ku 19
Ju   10 Niju 20

Vocabulary Related to Names of Judo Techniques

Ashi foot or leg (as in Okuri-Ashi-Harai)
Barai sweeping action with the leg or foot (as in Deashi-Barai)
Dori grab (as in Kata-Ashi-Dori)
Dojime body scissors/squeeze (illegal in competition)
Eri apel of the Judo gi (as in Okuri-Eri-Jime)
Gaeshi (Kaeshi) counter or reversal (as in Sumi-Gaeshi)
Garami entangle or twist (as in Ude-Garami)
Gari eap or sweep (as in Osoto-Gari)
Gatame pin or (joint) lock (as in Kata-Gatame or Ude-Gatame)
Goshi (Koshi) hip (as in 0-Goshi)
Guruma wheel (as in Kata-Guruma)
Gyaku reverse (as in Gyaku-Juji-Jime)
Ha wing (as in Kata-Ha-Jime)
Hane springing action (as in Hane-Goshi)
Hara stomach (as in Hara-Gatame)
Harai (Barai) sweeping action with the leg or foot (as in Harai-Goshi)
Hadaka naked (as in Hadaka-Jime)
Hidari left (as in Hidari-Eri-Dori in Goshin-Jitsu-No-Kata
Hiji elbow (as in Hiji-Makikomi, kansetsu-waza)
Hineri twisting (as in Kote-Hineri in Goshin-Jitsu-No-Kata)
Hishigi crush (as in Ude-Hishigi-Wake-Gatame)
Hiza knee (as in Hiza-Guruma)
Hon basic or fundamental (as in Hon-Kesa-Gatame)
Jigoku hell (as in Jigoku-Jime)
Juji cross (as in Juji-Gatame)
Jime (Shime) choke or strangle (as in Hadaka-Jime)
Kaeshi (Gaeshi) counter or reversal (as in Kaeshi-Waza)
Kami upper (as in Kami-Shiho-Gatame)
Kata single or shoulder (as in Kata-Juji-Jime or Kata-Gatame)
Kesa scarf (as in Kesa-Gatame)
Kibisu heel (as in Kibisu-Gaeshi)
Ko minor (as in Ko-Soto-Gari)
Komi pull (as in Tsuri-Komi-Goshi)
Koshi (Goshi) hip (as in Koshi-Guruma)
Kote wrist (as in Kote-Gaeshi in Goshin-Jitsu-No-Kata)
Kuzure variation (as in Kuzure-Kesa Gatame)
Makikomi winding (as in Uchi-Makikomi)
Makura pillow (as in Makura-Kesa-Gatame)
Mata thigh (as in Uchi-Mata)
Migi right (as in Migi-Eri-Dori in Goshin-Jitsu-No-Kata)
Morote two-handed (as in Morote-Gari)
Mune chest (as in Mune-Gatame)
Nami normal (as in Nami-Juji-Jime)
O major (as in O-Goshi)
Obi Judo belt (as in Obi-Goshi)
Okuri sliding (as in Okuri-Eri-Jime)
Otoshi o drop (as in Tani-Otoshi)
Ryote two handed (as in Ryote-Jime)
Sankaku (Sangaku) triangle (as in Sankaku-Gatame)
Sasae blocking (as in Sasae-Tsuri-Komi-Ashi)
Seoi shoulder (as in Ippon-Seoi-Nage)
Shiho four corners (as in Kami-Shiho-Gatame)
Shime (Jime) choke or strangle (as in Shime Waza)
Sode sleeve (as in Sode-Tsuri-Komi-Goshi)
Soto outer or outside (as in Soto-Makikomi)
Sukashi counter or evasion (as in Uchi-Mata-Sukashi)
Sukui scoop (as in Sukui-Nage)
Sumi corner (as in Sumi-Otoshi)
Tai body (as in Tai-Otoshi)
Tate straddle (as in Tate-Shiho-Gatame)
Te hand (as in Te-Guruma)
Tomoe circle (as in Tomoe-Nage)
Tsuki thrusting (as in Tsuki-komi-Jime)
Tsuri lift (as in Harai-Tsuri-Komi-Ashi)
Uchi inner (as in 0-Uchi-Gari)
Ude arm (as in Ude-Gatami)
Uki floating (as in Uki-Goshi)
Ura back (as in Ura-Nage)
Ushiro reverse or rear (as in Ushiro-Kesa-Gatame)
Utsuri change or transfer (as in Utsuri-Goshi)
Wake armpit (as in Wake-Gatame)
Yoko side (as in Yoko-Shiho-Gatame)

 

Tournament Vocabulary ( Refers to referee verbal calls)

Hantei! decision (referee and judges vote with flags, majority wins)
Hiki Wake! draw (no winner)
Hajime start or begin competition (shiai or randori)
Hansokumake! major penalty (match forfeit, ejection from shiai if direct)
Ippon! full point score (wins match) from single throw, two Waza-Aris, pin for 25 sec, submission from choke or arm lock, or opponent's hansokumake (direct penalty or 4th shido)
Kohaku "winner stays up” form of shiai
Koka! score (less than Yuko) from single throw, pin > l0 sec, or opponent’s 1st shido. Kokas accumulate (no points)
Matte stop! (whatever you are doing)
Shiai tournament style competition
Shido! minor penalty (1st shido scores Koka for opponent, 2nd shido scores Yuko for opponent, 3rd shido scores Waza-Ari for opponent, 4th shido is hansokumake and scores ippon for opponent. Opponent's scores for penalties are not cumulative: only one Koka/Yuko/Waza-Ari is scored)
Sono Mama! freeze! (hold your position in Ne-Waza)
Sore Made! end of match! (announced after ippon or end of match time)
Tentori elimination form of shiai
Waza Ari! half point score (numerical score) from single throw, pin >20 sec, or opponent’s 3rd shido
Waza Ari Awasete Ippon! Waza Ari+Waza Ari = Ippon (full point score wins match)from 2 throws or 3 opponent shidos+Waza-Ari
Yuko! score (less than Waza-Ari) from single throw, pin > 15 sec, or opponent’s 2nd shido. Yukos accumulate (no points)
Yoshi! resume! (resume grappling)

 

 

November 7, 2007

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